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Grades / Levels

Standards

CodeGradeClusterStandardObject Count
G-MG.1 High School - Geometry Apply geometric concepts in modeling situations Use geometric shapes, their measures, and their properties to describe objects (e.g., modeling a tree trunk or a human torso as a cylinder). 0
G-MG.2 High School - Geometry Apply geometric concepts in modeling situations Apply concepts of density based on area and volume in modeling situations (e.g., persons per square mile, BTUs per cubic foot). 0
G-MG.3 High School - Geometry Apply geometric concepts in modeling situations Apply geometric methods to solve design problems (e.g., designing an object or structure to satisfy physical constraints or minimize cost; working with typographic grid systems based on ratios). 1